Game Design, Game Engines, and the Business of Indie Games
Hello! 👋
Hey, I’m Mason.
I’m an independent game developer, and a board member on the Zig Software Foundation. In the past I taught grad & undergrad students to make both games and game engines, and programmed for various tech companies and start ups.
I’ve also spoken at events like Handmade Seattle and Software You Can Love.
If you sign up for my newsletter, I’ll send you regular writing covering:
- Game design
- Game marketing on Steam
- Updates on my open source game engine in Zig
- Links to worthwhile articles on game dev from around the internet
My past writing has featured posts like…
You can read my past writing on my blog, and shorter form content is available on my devlog.
You can find my Steam releases at here, and my GitHub org here.